Showing posts with label Designing. Show all posts
Showing posts with label Designing. Show all posts

The Game Animator's Guide to Maya By Michael McKinley free download



Publisher: Sybex
Number Of Pages: 243
Publication Date: 2006-07-05
Sales Rank: 152520
ISBN / ASIN: 0470038578
EAN: 9780470038574
Binding: Paperback
Manufacturer: Sybex


Book Description:

The Ultimate Resource for Professional Game AnimatorsGame animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials.The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio.

First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:* Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview* Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors* Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more* True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more






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Maya Professional Tips and Techniques: Professional Tips and Techniques By Lee Lanier free book download



* Publisher: Sybex
* Number Of Pages: 221
* Publication Date: 2007-03-06
* Sales Rank: 19893
* ISBN / ASIN: 0470107405
* EAN: 9780470107409
* Binding: Paperback
* Manufacturer: Sybex
* Book Description:


Get More Out of Maya in Less Time


Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more-while useful, full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.


* Create simple to complex MEL windows
* Master NURBS modeling tricks
* Clean up imported polygons
* Animate realistic camera moves
* Build easy leg and spine controllers
* Combine simple textures for complex results
* Apply naturalistic and HDR lighting techniques
* Import ZBrush displacement and normal maps
* Prep your animation for video or 35mm film


The enclosed CD contains bonus content including valuable Maya demo software, scene files, and texture bitmaps to match many techniques in the book.


Build a polygon head by extruding edges.


Import normal maps from ZBrush to obtain more accurate render detail over bump maps.




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DirectX 3D Graphics Programming Bible By Julio Sanchez, Maria P. Canton free book download


DirectX 3D Graphics Programming Bible
By Julio Sanchez,&nbspMaria P. Canton,


* Publisher: Hungry Minds
* Number Of Pages: 780
* Publication Date: 2000-04
* Sales Rank: 861055
* ISBN / ASIN: 0764546333
* EAN: 0785555021105
* Binding: Paperback
* Manufacturer: Hungry Minds
* Studio: Hungry Minds More...

Book Description:

Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.




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Thinking Animation: Bridging the Gap Between 2D and CG By Angie Jones, Jamie Oliff free book download


Thinking Animation: Bridging the Gap Between 2D and CG
By Angie Jones,&nbspJamie Oliff,


* Publisher: Course Technology PTR
* Number Of Pages: 368
* Publication Date: 2006-06-16
* Sales Rank: 44324
* ISBN / ASIN: 1598632604
* EAN: 9781598632606
* Binding: Paperback
* Manufacturer: Course Technology PTR
* Studio: Course Technology PTR More...Book Description:


Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.


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3D for the Web: Interactive 3D Animation Using 3ds Max, Flash and Director By Carol MacGillivray, Anthony Head free book download



3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
By Carol MacGillivray,&nbspAnthony Head,


* Publisher: Focal Press
* Number Of Pages: 328
* Publication Date: 2004-11-30
* Sales Rank: 623110
* ISBN / ASIN: 0240519108
* EAN: 9780240519104
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press More...Book Description:


Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.


Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.


Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.


Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.


For extra tips, information and help visit www.3dfortheweb.info
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest


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3D for the Web: Interactive 3D Animation Using 3ds Max, Flash and Director By Carol MacGillivray, Anthony Head free book download



3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
By Carol MacGillivray,&nbspAnthony Head,


* Publisher: Focal Press
* Number Of Pages: 328
* Publication Date: 2004-11-30
* Sales Rank: 623110
* ISBN / ASIN: 0240519108
* EAN: 9780240519104
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press More...Book Description:


Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.


Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.


Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.


Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.


For extra tips, information and help visit www.3dfortheweb.info
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest


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3ds Max lighting By Nicholas Boughen free book download



3DS Max Lighting
By Nicholas Boughen

* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 950
* Publication Date: 2005-01-25
* Sales Rank: 587977
* ISBN / ASIN: 155622401X
* EAN: 9781556224010
* Binding: Paperback
* Manufacturer: Wordware Publishing, Inc.
* Studio: Wordware Publishing, Inc.
* Average Rating: 3.5
* Total Reviews: 6

Book Description:

This book teaches lighting theory and introduces the lighting tools in 3DS MAX. Coupled with numerous practical examples, this book will have a beginner lighting like a pro.



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3DStudio Max 9 Essentials: Official Courseware (AOTC) free book download



Welcome to the Autodesk 3ds Max 9 Essentials Courseware.


If you are new to 3ds Max, you’ll find that this book has been written with you in mind. The material contained within this volume takes you from a raw beginner to a seasoned professional using 3ds Max confidently in a production environment.

This courseware manual was designed primarily for use in an instructor-led classroom, while providing complete instructions so that individuals can also use the material to learn on their own. Since a variety of instructors in a multitude of learning environments use this material, flexibility was built into its design. The manual comprises five chapters: Getting Started, Modeling, Animation, Materials & Mapping and Rendering.




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MUD Game Programming (Game Development) free book download



Develop your own Multi-User Dungeon games! Multi-User Dungeon games are still going strong. It?s no wonder?they?re easy to create and easy to access. They also have an additional appeal for game programmers?they serve as the foundation for today?s Massively Multiplayer Online Role Playing Games. In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation! If you have a basic knowledge of C++, "MUD Game Programming" gives you everything you need to know to begin programming your own MUD games. The fundamentals of network basics are put to the test as you work your way through a simple MUD program. Put your new skills to work as you wrap things up with a more advanced, robust MUD. Pull out all the stops and test your creativity with the flexible aspects of your new MUD engine.




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Lightwave 3D 8 Revealed By Kelly Murdock free book download

Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task?the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you?ll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.


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3ds Max 7 Bible By Kelly L. Murdock free book download



3ds Max Bible 7
Wiley Publishing | 1297 pages | ISBN: 0764579711 | 5th edition | PDF | 22.7 Mb RAR | unpack 31.1 mb



This book is now in its fifth edition and, like aged cheddar cheese, is getting better with time. This edition is packed with the maximum number of pages that can be bound into a paperback book, so if you’re planning on taking a book to read on a subway ride, take this book and leave all the others behind. I’d hate to think that I caused some loyal readers back pain. Several changes have been made in this edition. First of all, many of the older tutorials have been retired to make room for the new features.

I’ve also included a new Quick Start that takes you through constructing an entire character and using the Character Studio tools. I’ve also made room for an entire part covering Character Studio and several other new chapters covering the new features. To make room for the new Editable Poly features, I’ve taken away a chapter covering Editable Mesh objects and I’ve split the modifiers into several chapters, making them easier to locate and use.



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Building Powerful and Robust Websites with Drupal 6 free book download

http://ecx.images-amazon.com/images/I/51HKfbnK-KL._SL500_AA240_.jpg

Product Details

  • Paperback: 380 pages
  • Publisher: Packt Publishing (April 4, 2008)
  • Language: English
  • ISBN-10: 1847192971
  • ISBN-13: 978-1847192974

Product Description

Drupal is a hugely popular and widely celebrated open-source Content Management System that is day-by-day becoming the first choice of people for building blogs and other websites. Sir Tim Berners-Lee (the father of the Internet), Hillary Clinton, and many others utilize Drupal to fulfil their online requirements.

Drupal is an elegantly designed, well-supported and flexible platform that anyone can use in order to create their own website. With such a powerful tool at your fingertips there is no longer any need to pay professionals to design a site when you can do the same job yourself absolutely free. All it takes is a bit of practice!

This book meets the booming demand for well presented, clear, concise, and above all practical information on how to move from knowing you want a website all the way through to designing and building it like a pro, and finally successfully managing and maintaining it.

Experienced technical author David Mercer expertly guides the reader through all the stages of building a professional website in a plain, articulate manner. Aimed in particular at beginners to Drupal, this book will allow readers to advance rapidly up the learning curve to the point where they can tackle any problem with confidence.

About the Author

David Mercer was born in August 1976 in Harare, Zimbabwe. Having always had a strong interest in science, David came into regular contact with computers at university where he graduated cum laude with majors in applied math and math (although he minored in computer science).

As a programmer and professional writer who has been writing both code and books for about nine years, he has worked on a number of well known titles, in various capacities, on a wide variety of topics. His books have sold tens of thousands of copies and have been translated into over 6 different languages to date.

David finds that the challenges arising from the dichotomous relationship between the science (and art) of software programming and the art (and science) of writing is what keeps his interest in producing books piqued. He will no doubt continue to write professionally in the future.

David balances his time between programming, reviewing, writing, and contributing to interesting web-based projects such as RankTracer and LinkDoozer. When he isn’t working (which isn’t that often) he enjoys playing guitar (generally on stage and unrehearsed) and getting involved in outdoor activities ranging from touch rugby and golf to water skiing and snowboarding.

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Mental ray for Maya, 3ds Max, and XSI: A 3D Artist’s Guide to Rendering free book download

Mental ray for Maya, 3ds Max, and XSI: A 3D Artist’s Guide to Rendering


Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it’s packed with techniques and insights you can’t get anywhere else. Best of all, the book’s advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. You’ll get a high-level look at techniques that usually take professionals years to figure out.

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Dreamweaver CS3 Bible By Joseph W. Lowery free book download

Learn to create dynamic, data-driven Web sites using the exciting enhancements in the Dreamweaver CS3 version. You get a thorough understanding of the basics and then progress to learning how to produce pages with pizzazz, connect to live databases, integrate with Flash and Photoshop, use advanced technologies like Spry and Ajax, incorporate Flash, Shockwave, QuickTime, and WAV files, import Photoshop files directly into Dreamweaver, and enjoy Web success.

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Dreamweaver CS3 Bible: Master Every Aspect of Dreamweaver - Work with CSS, Text, Images, And Links - Incorporate Flash Movies and Other Media
By Joseph W. Lowery
Edition: illustrated
Published by John Wiley and Sons, 2007
ISBN 0470122145, 9780470122143
1112 pages


Mastering Dreamweaver MX Databases By Susan Sales Harkins, Bryan Chamberlain, Darren free book download

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Master the Techniques for Creating Data-Driven Websites with Dreamweaver MX

Harness the power of Dreamweaver MX to build dynamic, database-driven websites. Mastering Dreamweaver MX Databases equips you with all the coding and database skills you need. You'll find focused coverage of key Dreamweaver MX features, plus highly practical instruction relating to the most important scripting languages and databases supported by Dreamweaver MX.

Topics include:

  • Creating ASP, JSP, ColdFusion, ASP.NET, and PHP pages
  • Connecting to SQL Server, MySQL, Oracle, Access, and other ODBC databases
  • Capturing, storing, retrieving, and updating data
  • Choosing the language and database combination that's right for your purpose
  • Mastering the Dreamweaver MX data view, insert, and update features
  • Creating recordsets and queries in Dreamweaver MX-supported languages and databases
  • Securing your site and database using Dreamweaver MX features and best practices
  • Designing pages using live data from your database with Dreamweaver's Live Data view
  • Saving time using master/detail forms and templates
  • Creating search pages for your database
  • Using the extensions available to Dreamweaver MX to aid database development

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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Mastering Dreamweaver MX Databases
By Susan Sales Harkins, Bryan Chamberlain, Darren McGee
Edition: illustrated
Published by John Wiley and Sons, 2003
ISBN 078214148X, 9780782141481
707 pages




Developing Killer Web Apps with Dreamweaver MX and C# By Chuck White free book download

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Dreamweaver MX 2004 is a great tool, and a great teacher. Its finely tuned support for ASP.NET makes it the fastest way to build serious data-driven web applications. And its transparent interface and the ultra-clean code it generates gives you ample opportunity to learn ASP.NET in its purest form.

For those who aren't yet adept with ASP.NET, Developing Killer Web Apps with Dreamweaver MX and C# gives you the help you need interpreting what you see as Dreamweaver does its thing. This book provides a succinct and incisive tutorial on the C# syntax and classes that Dreamweaver uses to generate code for dynamic web applications.

This is just the start, however. Once you've gotten your head around ASP.NET--or if it already is—you'll find this book to be a highly efficient guide to the business of saving time and solving difficult development problems with Dreamweaver as an integrated development environment. This includes help with some of Dreamweaver's most important, and yet most poorly documented, capabilities, such as working with stored procedures and generating web services. Here's more of what you'll find covered inside:

  • Building ASP.NET web controls
  • Writing ASP.NET scripts
  • Putting together web services using Dreamweaver
  • Using SQL inside Dreamweaver
  • Getting the most out of Dreamweaver's custom user control for .NET
  • Working with DataGrids and other databound controls
  • Validating pages

Detailed examples address the real runtime problems that can adversely affect your applications, showing you how to avoid them, fix the ones that slip through, and make coding tweaks that measurably boost performance.


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Developing Killer Web Apps with Dreamweaver MX and C#
By Chuck White
Edition: illustrated
Published by John Wiley and Sons, 2004
ISBN 0782142540, 9780782142549
409 pages




Special Edition using Macromedia Studio MX 2004 By Michael Hurwicz free book download

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This comprehensive reference book for users of Macromedia's suite of Web design products is written by some of the leading experts in the Macromedia realm. The book covers everything the most demanding Studio MX user will need to create dynamic, visually stunning Web sites and applications. Additionally, the complete text is available on the CD-ROM, along with in-depth coverage of all four products in the Studio suite.

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Special Edition using Macromedia Studio MX 2004
By Michael Hurwicz
Edition: illustrated
Published by Que Publishing, 2004
ISBN 0789730421, 9780789730428
1052 pages


Dynamic Learning: Dreamweaver CS3 By Fred Gerantabee, AGI Creative Team free book download

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Dynamic Learning: Dreamweaver CS3 is like having access to a top-notch team of your very own instructors. Written by product experts and trainers who have produced many of Adobe's training titles, the book takes you step-by-step through the process of learning to use Dreamweaver X like a pro.

This full-color book is organized into lessons, with easy-to-follow instructions, tips, examples, and review questions at the end of every lesson. Each lesson is self-contained, so you can go through the entire book sequentially or just focus on individual lessons.

Topics covered include:
  • What's new in Dreamweaver CS3
  • Dreamweaver CS3 Jumpstart
  • Creating web sites
  • Styling pages with CSS
  • Working with Snippets and library items
  • Using tables and frames
  • Adding Flash, video, and audio content
In addition, the book comes with a companion DVD with video tutorials and all of the files needed for the lessons, including final, completed Dreamweaver files. A free Instructor's Guide is available online.

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Dynamic Learning: Dreamweaver CS3
By Fred Gerantabee, AGI Creative Team
Edition: illustrated
Published by O'Reilly, 2007
ISBN 0596510578, 9780596510572
400 pages

Dreamweaver CS3 By David Sawyer McFarland free book download

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Welcome to Dreamweaver CS3. This new version of the popular web design software offers a rich environment for building professional sites, with drag-and-drop simplicity, clean HTML code, and dynamic database-driven web site creation tools. Moreover, it's now integrated more tightly with Adobe's other products: Photoshop, InDesign, Flash, and their siblings. But with such sophisticated features, the software isn't simple.

So say hello to Dreamweaver CS3: The Missing Manual, the fifth edition of this bestselling book by experienced web site trainer and author David McFarland. This book helps both first-time and experienced web designers bring stunning, interactive web sites to life. With jargon-free language and clear descriptions, this new edition addresses both beginners who need step-by-step guidance as well as long-time Dreamweaver users who need a handy reference to address the inner-workings of the program.

Dreamweaver CS3: The Missing Manual teaches designers how to construct and manage web sites by examining web-page components and Dreamweaver's capabilities through "live examples". With a complete A-Z guide to designing, organizing, building and deploying a web site for those with no web design experience, this book:
  • Takes you through the basics to advanced techniques to control the appearance of your web pages with CSS
  • Shows you how to design dynamic database-driven web sites, from blogs to product catalogs, and from shopping carts to newsletter signup forms
  • Teaches you how to master your web site, and manage thousands of pages effortlessly
Witty and objective, Dreamweaver CS3: The Missing Manual is a must for anyone who uses this highly popular program, from beginners to professionals. Altogether, it's the ultimate atlas for Dreamweaver CS3.

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Dreamweaver CS3: The Missing Manual
By David Sawyer McFarland
Edition: illustrated
Published by O'Reilly, 2007
ISBN 0596510438, 9780596510435
995 pages


Dreamweaver 8 By Marc Campbell free book download

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You're a beginner who wants to design a state-of-the-art family web site. You've just started a new job, and you need to learn Dreamweaver fast. Or maybe you're a professional who's been using another program but is now switching to Macromedia's leading web design tool. Learning Dreamweaver 8 gets you up to speed, quickly and efficiently.

Straightforwardly practical, with speed as the by-word, this hands-on guide focuses on the best practices for constructing both interactive and static web sites. While explaining core concepts clearly and thoroughly, so that beginners have a solid conceptural and technical foundation, it cuts through the clutter that might slow down a beginner tackling a subject as vast as web design and a tool as robust as Dreamweaver. Dreamweaver 8 Design and Construction emphasizes learning by doing, with short, task-oriented chapters that demonstrate theory by presenting design solutions and explaining the principles that make them work. Plenty of screen shots, illustrations, and sample layouts accompany rapid prototyping techniques for site production.

Marc Campbell has been building web sites since 1997-for everything from comic book fan communities to state government portals and e-commerce applications. A Macromedia Certified Dreamweaver Developer and beta tester, he has taught web design to students at all levels and has written eight books on the subject.

Sidebars in Dreamweaver 8 Design and Construction allow readers to decide how deeply they want to delve into the subject. "Best Bets" offer bottom-line recommendations for those who want to skip the general discussion, while "Behind the Scenes" sidebars provide more in-depth looks at particular topics for those who want more detail. Absolute beginner or faux debutante, you'll learn proven procedures for quickly building Dreamweaver sites.


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Dreamweaver 8: design and construction
By Marc Campbell
Edition: illustrated
Published by O'Reilly, 2006
ISBN 0596101635, 9780596101633
295 pages





 

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